2026
Manim Editor
Visual math animations

Desktop editor for building mathematical animations with Manim without writing code, with an element library, property inspector, timeline and local rendering.
A mathematical idea can be simple to sketch and tedious to translate into Python: find the right class, remember its parameters, position the objects, sequence the animations and render again. Manim Editor makes the repetitive part of that workflow visual.
You build the graph, write the equation, shade the integral and decide on a timeline when each piece appears. The editor turns that into a versioned project and readable Python, and Manim renders the real video on your machine.
A timeline
Draggable, resizable clips, parallel groups, times in seconds and keyboard nudging.
17 elements, 13 animations
Text, LaTeX, shapes, axes, planes, function graphs and areas, with entrances, motion, emphasis and exits.
The project is data, not code
A versioned JSON validated by a schema shared across TypeScript, Rust and Python. The Manim code is generated from it.
Safe expressions
Type sin(2x)/2 or (x - 2)^2 + 1. A dedicated parser accepts only maths notation, points to the failing column and never runs arbitrary Python.